an otherwist funny game ruined by one minor part
the Morgage Crisis
lag's extremely whenever the blimp shoots gold or I sh!t money
it was okay
the person was way to hard to turn which made it annoying
theres also a glitch where you fall on a block and it puts you under
a bit annoying
there was nothing truly bad about this game but there is some stuff i'd like to point out
1: the random gun contact switching was one of the most annoying aspects of the game.
I'd have this really kickass machine-gun and I'd constantly have to re-pick it up every time I ran into a stray pistol
2: the enimies took WAAAAAAAAAAY too long to defeat
like I'd have to constantly shoot a pack of 3 enemies for like... 9 seconds untill each of them died
and thats a real problem when I had bigger fish to fry
3: the game just seemed a little too slow paced in my opinion
character needed to be faster
bullets REALLY needed to be faster
some new quirks like holding on to ledges
and not so many SINGLE animations like not moving when i'm falling
overall animation and art was awsome 6/10 3/5
the hype given for this game doesn't really match the games quality itself
sorry but I was bored beyond comprehension about a minute into gameplay.
the level designs were bland and the gameplay itself was obviously inspired by Shift
nothing really to complain about the graphics or the sound
just work on something more creative next time
i find that no less fitting for an artist who sends uncompleted work into the flash portal.
I really cant imagine how this got on the first page
nice artwork since that seems to be the only upside to this swf file
not even a game dude
try to make something other than a timing script
good game but a lot to improve on
This is what happens when you take creativity to the absolute MAX
REALLY impressed with with the whole inzisable mirror idea and while the game itself could've used some more FBF skills it shows what people can do with flash if they put their mind to it
What I mainly had a problem with is the irresponsible controls
getting my character to run up a wall was a frustrating experience and sometimes unexpectedly the controls would suddenly quit and I'd have to click the screen athousand times over
other than that decent game
Improvements could be made
Lets break this up into categories.
They're OK but you could've gotten more points here had you thrown in some creativity and made your own characters instead of bluntly ripping them off an anime.
I can tell it was highly inspired by Street Fighter but the control setup was just scattered.
multiple keys for the same movement? Some of the 1st and 2nd player keys were overlapped and unrecognizable for pete-sake :/ Why couldn't you just use the ASDW or arrow keys instead?
I found myself losing interest 12 seconds into gameplay
probably because the instructions weren't well explained?
control setup was bad?
only one attack available with only 3 levels?
or maybe it was just because the overall idea is completely cliche?
whatever the reason 3/10
but id rather use GIMP then spend half my life savings on photoshop
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